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Windrunner

(image)

A tale floats around the swamps of Marauderdom involving a Wild Elf Windrunner and the high queen of the Issaelfr. The Windrunner, who in the course of his wanderings found himself in Alfenheim, challenged the queen, a Mistral Rime Castellan, to a race. The winds which the Castellan carried in her pouch would be unleashed and sent against him, and if they caught him, he would tell the queen how to counter the poison found on the spears of the Windrunners. If he managed to outrun them, the queen would grant him an unnamed favor. The sidhe lost his brash wager, and that is how the Rime Castellans learnt the art of curing poison.

One version says that, anyway. Those who have seen the Windrunners in action doubt the purported outcome of the race.

Anmerkungen: Ihre Fähigkeit als Plänkler erlaubt es dieser Einheit, ungesehen an ihren Feinden vorbeizukommen und dabei jegliche Kontrollzone zu ignorieren. Their primary spear they coat with the sap of a certain shrub, giving it a poisonous tinge, but they would consider it cowardly to do this for their javelins as well. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures. Ihre hervorragende Schießkunst erlaubt es dieser Einheit, jeden Feind mit hoher Wahrscheinlichkeit zu treffen. Dies gilt jedoch nur in der Offensive.

Vorherige Stufe: Tracker
Nächste Stufe:
Kosten: 46
LP: 52
Bewegungskosten: 8
EP: 100
Level: 3
Tag-/Nachteinfluss: lichtscheu
IDWild Elf Windrunner
Fertigkeiten: Plänkler
(image)spear
Stich
9 - 3
Nahkampf
poison
(image)spear
Stich
12 - 3
Fernkampf
Schießkunst
Resistenzen:
Klinge-10%
Stich-10%
Wucht-10%
Feuer0%
Kälte20%
Arkan0%
GeländeBewegungskostenVerteidigung
Berge260%
Burg160%
Dorf150%
Flachland140%
Gefroren230%
Höhle240%
Hügel250%
Küstennahes Riff-0%
Pilzhain250%
Sand230%
Seichtes Wasser320%
Sumpf230%
Tiefes Wasser10020%
Unbegehbar1000%
Unpassierbar1000%
Wald170%